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    <title>Livingstone I Presume?</title>
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        <h2>Livingstone I Presume?</h2>
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                        <tr>
                            <th scope="row">name</th>
                            <td>Livingstone I Presume?</td>
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                            <th scope="row">YEAR</th>
                            <td>1986
                            </td>
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                            <th scope="row">PLATFORM</th>
                            <td>DOS
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                            <th scope="row">RELEASED_IN</th>
                            <td>Spain (1986)
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                            <th scope="row">GENRE</th>
                            <td>Action
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                            <th scope="row">PUBLISHER</th>
                            <td>Opera Soft S.A.
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                            <th scope="row">DEVELOPER</th>
                            <td>Opera Soft S.A.
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                            <th scope="row">DEVELOPER</th>
                            <td>Opera Soft S.A.
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        投票得分：94
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            <h3>Description of Livingstone I Presume?</h3>
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            <p><em>Livingstone Supongo</em> (<em>Livingstone I Presume</em> in English) is arguably the best game released by prolific Spanish developer Opera Soft. The game is another release in the very popular “video adventure” genre (i.e. 2D action/adventure platform-style game), but it is leaps and bounds better than most of its competition due to large, complex gameworld, and many interesting gameplay features.</p>

<p>The game casts you as Henry Stanley, the famed journalist who was sent on an expedition in 1871 to find legendary adventurer Dr. David Livingstone, who had been missing in Africa for three years. The name of the game is actually the phrase uttered by Stanley when he finally found Dr. Livingstone: “Dr. Livingstone, I presume?” Your task in the game is the same as Stanley in history: find Dr. Livingstone by navigating the treacherous jungles of Africa, and dealing with all manners of wildlife.</p>

<p>The gameplay will be familiar to anyone who has played <em>Goody</em>, or other 2D adventure game. The game is much more action-oriented than <em>Goody</em>: you have 3 weapons and a pole in place of standard inventory items, which you will use often to defend yourself against hostile animals. Most “puzzles” consist of figuring out how to get from point A to B. Although this is a common gimmick in most complex platformers, although <em>Livingstone</em> implements them in an interesting and challenging way; one of the reasons the game is a lot of fun is that you never know what to expect in the next screen.</p>

<p>Sharp graphics and excellent gameplay makes this one of the best 8-bit platformers you’ll likely find. Highly recommended!</p>

<p><span class="revhotud">Review By HOTUD</span></p>        </div>
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            <h3>Captures and Snapshots</h3>
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